måndag 5 oktober 2009

Day 1: Idea development resulted in lots of laughter

Since we missed two Arduino riders last week we started the idea development today. It has been an important day and lots of good stuff has been accomplished. We started with making a project plan and devided us into different roles:

Me (Linnéa Becker): Exhibition Director / Head of Communication
Joacim Svedlund: Art Director / Developer
Robin Karlsson: Art Director / Developer
Annica Strand: Production / Construction Manager
Robert Lindgren: Project Manager / Catering / Play coach

Using ten different categories we generated lots of ideas and clustred them. Then we threw away the shitty ones, including my interactive play gantry (buhu!). But that didn't really result in an idea that we loved, so we hade a negative brainstorming based on the focus question how to make the worst experience ever. After a long session we decided not to go with the anal focus or Anna Anka...
We now have 2 ideas that we love. What to do?
To be continued...


/Linnéa Becker

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